AI practice · 2 players
Gomoku
Fifteen lines. Countless possibilities. Place your stones and connect five.
LITTLE TABLE · FIELD GUIDE
Castle, capture en passant and choose your promotion. Play a friend or a local practice opponent.
AI practice · 2 players
Play now ↗Read the rules ↓01
White moves first. Select a piece and a legal destination, then select that destination again or confirm. Your move must leave your own king safe. Checkmate wins; having no legal move without being in check is stalemate and a draw.
02
Castling, en passant and promotion to queen, rook, bishop or knight are supported. You cannot castle out of check, through an attacked square or into check. When learning, protect your king and check whether a move leaves a piece undefended.
03
Threefold repetition or 50 moves by each side without a pawn move or capture can support a draw claim. Fivefold repetition or 75 such moves produces an automatic draw, with checkmate taking priority. The site has no chess clock or rating ladder; its AI is a practice opponent.
04
Yes. Choose the built-in AI practice option, or create a private room when a friend is available.
No. You may choose a queen, rook, bishop or knight according to the position.
You know the basics. Pull up a chair.
Play now ↗ANOTHER TABLE
AI practice · 2 players
Fifteen lines. Countless possibilities. Place your stones and connect five.
AI practice · 2 players
Watch the horse legs, cannon screens and facing generals. Checkmate or leave your rival without a move.