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little table · Rules & examples

Tower of Hanoi

These guides describe the rules implemented here. Other editions and clubs may use different variants. The worked examples are checked against this site's game logic.

Tower of Hanoi

Transfer the entire stack from the left rod to the right rod while preserving disk size order. Play alone or collaborate directly on the same tower.

Solo puzzle · Shared online puzzle
Live collaboration; no fixed game-seat cap

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Tower of Hanoi

Set up the table

Choose three to eight disks; five is the default. They begin on the left rod, largest at the bottom. The middle and right rods are empty. This real-time game has no fixed game-seat cap; that does not imply unlimited infrastructure capacity.

On your turn

Select a top disk, then choose a rod. Move one disk at a time onto an empty rod or a larger disk. A held disk is reserved temporarily so two people cannot move it at once; finish or release your selection before grabbing another.

Winning and ending

All disks on the right rod complete the challenge. There are no alternating opponent turns.

Worked example

For three disks, label rods A (left), B (middle), C (right). Move A→C, A→B, C→B, A→C, B→A, B→C, A→C. The tower finishes on C in seven moves.

A common mistake

Never place a larger disk on a smaller one, even if another route seems longer.

Questions at the table

Can I choose a buried disk?

No. Only the top disk of a rod can be selected.

Does dropping back on the same rod count?

No. It releases the disk without adding a move.

Further rules references

External rules provide context; the implemented variant described above takes precedence here.

Rules and examples reviewed 2 October 2026